package org.foreningsgatan.mercenaries;

/**
 * 
 * Copyright (c) 2008 Joakim Back
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 * 
 * @author Joakim Back
 *
 */
public class Configuration {
	public static final int sMapSize = 96;
	public static final int sTerrainTextureWidth = 512;
	public static final int sTerrainTextureHeight = 256;
	public static final int sFramesPerSecond = 60;
	public static final int sTileSize = 64;
	public static final int sTileWidth = sTileSize;
	public static final int sTileHeight = sTileSize / Configuration.sDepthFactor;
	public static final int sDepthFactor = 2;
	public static final int sFrameInviewMargin = 100;
	public static final double sShadowDistance = sTileWidth / 3;
	
	// Number of tiles outside of view to render light sources for
	public static final int sFrameLightMapMargin = 10;
	
	public static final int sVegetationMargin = 5;
	
	public static final float sWindStrength = 0.5f;
	public static final double sWindRate = 0.5f;
	public static final double sWindUniqueOffset = 3.0f;
	public static final double sWindHorizontalOffset = 0.25f;
}
